What Makes You Stand Out As A Voice Over, by Kate McClanaghan

Five-Stars

 

At first blush, you might think voiceover is all about the ability to parrot famous stars, create cartoony characters at a moment’s notice, and authentically mimic any accent under the sun. And while these skills are certainly useful to us as actors and might be asked of us from time to time, it may surprise you to learn that they’re not the primary skills necessary to keep you steadily employed as a voice talent.

It’s ironic most of us spend a solid six years or more training to “become someone else” as actors, and the primary thing asked of us is to just be ourselves.

Or maybe you thought being a voiceover was solely dependent on having an exceptionally mellifluous voice that cooed each commercial, narration and announcement.

Well, it wouldn’t hurt, but to be honest, there are at least 7 things that make you stand out as a voiceover.

#1. The ability to be yourself. You being you is the most desirable thing you can be. You’re the only one of YOU! Bring it! Everything on the page should sound like it just occurred to you, rather than the client putting words in your mouth. Certainly your ability to assume a believable point-of-view that may be a dramatic departure from your own is the job of every professional actor. Most often with all affectations, accents, dialects, and heightened realities aside.

#2. Proper training. You’re expected to consistently deliver dynamic choices. If you’re not working your performance muscle, it’s going to atrophy, which means you won’t be ready at a moment’s notice. Training consists of proper conditioning. It’s imperative you maintain a steady diet of supportive, honest, challenging training. Work with people that are better than you. A LOT better than you. People you admire and trust. You must learn to self-direct.  This is a keystone to our training at SOUND ADVICE, because it’s unlikely you’ll get much direction at all, especially considering so many voiceover auditions are done from home on your own. Besides, no one can direct you if you can’t direct yourself.

#3. The ability to offer options. You’re capable of a limitless number of amazing takes. If you sound like a broken record on every project, no amount of direction will be able to chip you out of marble. No one is interested in hiring a robot. You’re paid to have a pulse! Master Improvisation to build your ability to think on your feet and stoke your imagination.

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Top 10 eLearning Content Development Companies For 2015, by Christopher Pappas

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As “top” can mean many things, we created this year’s list by following the same process that we used for the top 10 eLearning content development companies for 2014 list. Taking a closer look at the companies that are leading the line when it comes to eLearning, we selected the top 10 based on the following 7 criteria:

  1. eLearning Content Development Quality. 
  2. eLearning Expertise. 
  3. eLearning Industry Innovation. 
  4. eLearning Company’s Economical Growth Potential. 
  5. Customer Retention. 
  6. Employee Turnover. 
  7. Company’s Social Responsibility. 

As you can guess, the companies on the following list are the eLearning content development crème de la crème. Don’t hesitate to review their official websites and contact them to know more about how they can help you align your organization’s learning and performance goals with its business objectives. If you are looking for the best eLearning content development companies that create high impact and super engaging and immersive eLearning courses, here you are:

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Are You Suffering From Mic Fright? by Paul Strikwerda ©nethervoice

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While listening to one of my favorite podcasts, Radiolab, I discovered an interesting fact.

Before legendary producer Allen Funt created Candid Camera, he experimented with a different show based on the same premise.

It was called The Candid Microphone, and it first aired on June 28th, 1947 on ABC Radio. Funt came up with the idea while producing radio shows for the armed forces at Camp Gruber.

One of the shows he worked on was called “The Gripe Booth.” Funt asked soldiers to come into his studio and talk about things that bothered them. Here’s what he found out.

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